![]() 11/13/2015 at 00:05 • Filed to: None | ![]() | ![]() |
It turns out my 4.0 Ghz 8-core i7 Haswell processor can’t handle 10 million tiny polygons.
![]() 11/13/2015 at 00:15 |
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Join me in bidding our good brother farewell.
![]() 11/13/2015 at 00:44 |
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How much RAM?
![]() 11/13/2015 at 01:05 |
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overclock that sucker
![]() 11/13/2015 at 01:10 |
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do you have the wecommended amount of dedodotated wam?
![]() 11/13/2015 at 01:14 |
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Man, all you have to do is download more RAM. I really thought you would know that.
![]() 11/13/2015 at 01:19 |
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Time to go multi-socket Xeon!
![]() 11/13/2015 at 05:22 |
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stick the rendering through the GFX card, they’re meant to be much better at processing that kind of thing
![]() 11/13/2015 at 11:02 |
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Yeah, unfortunately Cinema 4D doesn’t come with a GPU renderer. I have to buy one.
![]() 11/13/2015 at 11:03 |
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Sure! How much are they- SHIT NO SHIT NOPE FUCK THAT SHIT.
![]() 11/13/2015 at 11:04 |
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Nah I want my internal components to last. Also, my CPU is a beast on its own.